Before I dove in on Lester the Unlikely, I decided to do a bit of internet research (a.k.a. “procrastination not involving browsing for pornography or YouTube videos of kittens falling asleep…come on, I mean, awwwww…”) on the title in question. The premise, as it turns out, is that the main character, a young man of notably poor posture, falls asleep while reading his favorite generic superhero comic book at the local docks, and finds himself accidentally whisked aboard a ship on its way out to sea. Poor choices in reading locales aside, the ship ends up under attack by pirates, and Lester manages to swim to safety at a nearby island.
So, now we end up with our good boy Lester trying to manage his way off the island. But lo! Lester, having rarely left the safety of his parents basement (well, other than to read comics at docks among the swarthy sailors, apparently), is scared shitless of just about every hazard he encounters. The first time he comes across a creature or obstacle, he’ll either run away in fear or jitter in place for a brief period of time, only to slowly approach afterward in trepidation until such hazard is dealt with (usually by kicking it until it’s dead). This, combined with some unique character animations, add a bit of personality to the whole deal.
Sounds good so far. Color me intrigued.
Gameplay, on the other hand, turned out to be a fairly bland platforming experience. Enemies tend to be either fairly easy to handle or simply frustrating, with little in between. Levels are fairly short. Puzzle elements, if you dare call them that, are usually very simple (i.e. take object “A” to point “B”, move onto the next area). Almost every islander you come across just wants to chuck spears at you, and, really, that just seems racist.
Color me unhappy.
Anyway, I don’t want to leave on such a sour note today, so here’s a kitten falling asleep.