Okay, so this is the first time that I’ve actually pulled a game that is worth talking about on its own merit rather than two paragraphs of whatever followed by two sentences about the game. So here goes.
E.V.O: The Search For Eden, was a pretty innovative RPG for its time. It took RPG genre conventions in a pretty interesting direction and offered character customization that was rarely seen in consoles of this generation. The premise is this: Gaia, a personification of the spirit of Earth (man do JRPGs love their gaiaism), wants you to find Eden, but I guess she wants you to work for it so you have to run a darwinian gauntlet of no-holds barred eat-or-be-eaten paleolithic combat.
One of the things that the retro-goggles of my childhood concealed from me was the sheer amount of grind in this game. The levels are small and there are really no puzzles to speak of, just combat to get points to upgrade your fish into a way cooler fish. I had no time for this, so did what any hardworking games journalist would: I cheated.
Okay, so that was a little closer. But we can do better.
So this exposes what I suppose is the only flaw of the game: that it has one but only one good idea. The game consists of getting EVO Points, getting sweet new body parts, and continuing. After awhile you have to fight a big shark who turns into some giant pieces of sushi, and then turn into a pretty stupid looking walking fish.
Oh, it gets worse, dear reader.
But mere seconds later I am a sweet dragonsaur, so it’s not all bad.
So this game is still pretty fun, but if you have any fond memories of it just look at these pictures and go on about your day with a smile on your face as you remember eating other, smaller creatures for kicks.