As we already know of the nouveau riche and very young, their lives are tragic. Sometimes, when they are very lucky, their lives of directionless excess are cut short. For example, one Richie Rich. Ravaged by a peculiar form of dwarfism and any number of afflictions of the organs, he lasted a scant 16 years before dying on a solid gold toilet of simultaneus failure of both kidneys. Unsurprisingly, this led to unusually charitable depictions of him thereafter, often to great success.
But dead is dead, and young Mr. Rich had some unfinished business that kept him tethered to his mansion: what would seem to be a possibly unrequited attachment to Christina Ricci (here pictured)
They’re stuck in a haunted house, Casper is tethered to Christina Ricci but also incorporeal, and has to turn into various things to continue through the house because it’s haunted and the only way to fight a haunted house is with a haunted girl. Everyone knows that. LOOK IT UP.
This game is interesting on two counts:
1) Ico before Ico. Cursed boy leads girl around haunted castle in hopes of destroying said haunting/saving said girl. The facts were these:
- 1996: Casper released. Protagonist is cursed boy looking to save girl from haunted mansion by solving weird puzzles.
- 1997: Team ICO formed.
- 2001: ICO released. Protagonist is cursed boy looking to save girl from haunted mansion by solving weird puzzles. Cited development time: 4 years.
- 2009: Amateur games writer throws editor a bone by doing his job for once, makes shocking discovery.
2) It’s basically A Boy And His Blob but backwards. You are the blob (you take on different forms to solve puzzles) and the boy is a girl. CRAZYTOWN.
It should however be noted that both ICO and A Boy And His Blob (the remake looks dope) are more fun and engaging than Casper is.